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Programming Game AI by Example (Wordware Game Developers Library)
Product ID: B0029LCJXE
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Product Description
Programming Game AI by Example (Wordware Game Developers Library)
Programming Game AI by Example provides a comprehensive and practical introduction to the “bread and butter†AI techniques used by the game development industry, leading the reader through the process of designing, programming, and implementing intelligent agents for action games using the C++ programming language.
Techniques covered include state- and goal-based behavior, inter-agent communication, individual and group steering behaviors, team AI, graph theory, search, path planning and optimization, triggers, scripting, scripted finite state machines, perceptual modeling, goal evaluation, goal arbitration, and fuzzy logic.
Technical Specifications
Country
USA
Brand
Jones & Bartlett Learning
Manufacturer
Jones & Bartlett Learning
Binding
Kindle Edition
ReleaseDate
2004-09-30T00:00:00.000Z
Author
Buckland, Mat








