OpenGL 4.0 Shading Language Cookbook
Product ID: B005GV32H6
Condition: New
$ 134
includes Duties & VAT
Delivery: 10-20 working days
Ships from USA warehouse.
Secure Transaction
VISA
Mastercard
ozow
Product Description
OpenGL 4.0 Shading Language Cookbook
This hands-on guide cuts short the preamble and gets straight to the point – actually creating graphics, instead of just theoretical learning. Each recipe is specifically tailored to satisfy your appetite for producing real-time 3-D graphics using GLSL 4.0. If you are an OpenGL programmer looking to use the modern features of GLSL 4.0 to create real-time, three-dimensional graphics, then this book is for you. Familiarity with OpenGL programming, along with the typical 3D coordinate systems, projections, and transformations is assumed. It can also be useful for experienced GLSL programmers who are looking to implement the techniques that are presented here.
Technical Specifications
Country
USA
Brand
Packt Publishing
Manufacturer
Packt Publishing
ReleaseDate
2011-07-26T00:00:00.000Z
Author
Wolff, David

