Object-Oriented Software Engineering Using UML, Patterns, and Java

Object-Oriented Software Engineering Using UML, Patterns, and Java

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Object-Oriented Software Engineering Using UML, Patterns, and Java

For courses in Software Engineering, Software Development, or Object-Oriented Design and Analysis at the Junior/Senior or Graduate level. This text can also be utilized in short technical courses or in short, intensive management courses.

 

Object-Oriented Software Engineering Using UML, Patterns, and Java, 3e, shows readers how to use both the principles of software engineering and the practices of various object-oriented tools, processes, and products.

 

Using a step-by-step case study to illustrate the concepts and topics in each chapter, Bruegge and Dutoit emphasize learning object-oriented software engineer through practical experience: readers can apply the techniques learned in class by implementing a real-world software project.

 

The third edition addresses new trends, in particular agile project management (Chapter 14 Project Management) and agile methodologies (Chapter 16 Methodologies).

Technical Specifications

Country
USA
Brand
PEARSON EDUCATION
Manufacturer
Pearson
Binding
Hardcover
PartNumber
RKC2006606271
Height
1.3
Length
9.3
Weight
2.94978506556
Width
7.2
NumberOfItems
1
Author
Bruegge, Bernd, Dutoit, Allen