Mutants & Masterminds: Gimmick's Guide To Gadgets

Mutants & Masterminds: Gimmick's Guide To Gadgets

Product ID: 193244226X Condition: New

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Product Description

Mutants & Masterminds: Gimmick's Guide To Gadgets

  • Used Book in Good Condition

GIMMICK'S GUIDE TO GADGETS is a whole new world of equipment for your MUTANTS & MASTERMINDS game! This complete guide to gadgets and inventing includes: NEW POWERS! Spontaneous Inventor, Scientific Genius, Weapon Master, and many others help you make your hero an expert in whatever field you want. NEW OPTIONS! Extras, flaws, and stunts for powers like Super-Intelligence and Super-Wisdom let you take you gageteer to the next level. CONSTRUCTS! New rules and new feats for contructs, from robots to cyborgs or mystical golems. Also included are guidelines on how to use them as PCs. COMPUTERS! Expanded rules for computers, vehicles, device building and repair, and more! TECH LEVELS! Rules you can use to customize the technology and devices available in your campaign. ARCHETYPES! Brand new archetypes using these new rules, like the Agent, Cyborg, Inventor, Sniper, and War-machine. PLUS...TOYS! Dozens of new gadgets for your games, including at least one new device for every power in the MUTANTS & MASTERMINDS rulebook! Designed by fan-favorite Mike Mearls and beautifully illustrated by Attilla Adorjany, Dennis Calero, Jonathan Kirtz, Tony Parker, Ramon Perez, and Kevin Stokes, GIMMICK'S GUIDE TO GADGETS adds a whole new dimension to your MUTANTS & MASTERMINDS campaign.

Technical Specifications

Country
USA
Brand
Green Ronin Publishing
Manufacturer
Green Ronin Publishing
Binding
Paperback
PartNumber
GRR2010-0000
Height
10.5
Length
8.25
Weight
0.80027801106
Width
0.5
NumberOfItems
1
Author
Mearls, Mike