Computer Graphics Using OpenGL
Product ID: 0131496700
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Product Description
Computer Graphics Using OpenGL
- C++ as the underlying programming language –Introduces useful classes for graphics, but does not force a rigid object-oriented posture.
- Early, in-depth treatment of 3D graphics and the underlying mathematics – Enables students to produce realistic 3D graphics much earlier in a course. Students can write programs to “fly” a camera through a 3D scene.
- Extensive case studies at the end of each chapter.
- Clear flow of ideas from first principles to the techniques of graphics:
- Clear presentation of the links between a concept, underlying mathematics, program coding, and the result – e.g., the use of vectors in graphics, the underlying theory of transformations, the mathematics of perspective projections, etc.
- An abundance of state-of-the-art worked examples.
- Numerous practice exercises (approx. 30 per chapter).
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Technical Specifications
Country
USA
Brand
PEARSON EDUCATION
Manufacturer
Pearson
Binding
Paperback
PartNumber
Illustrations (some col.)
IsAdultProduct
Height
10
Length
7.9
Weight
3.65085505872
Width
1.8
NumberOfItems
1
Author
Hill Jr., Francis









