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Rendering & Ray Tracing
$ 90
THE BLENDER 5.1 PROFESSIONAL'S BIBLE: The Project-Based Step-by-Step Guide to Master 3D Modeling, Sculpting, Animation, Rendering & the Node-Based Future of Design Through Real-World Workflows
$ 545
Fundamentals of Computer Graphics: International Student Edition
$ 80
Blender 3D Mastery: The Ultimate Guide to Creating Stunning Renders, Animations, and Game Assets Like a Pro (Logic Flow Series)
$ 74
BUILDING 2D GAMES IN C++ WITH SDL2: Practical Project-Based Guide to Rendering, Input Handling, Physics, and Level Design for Dungeon Crawlers
$ 104
SOLIDWORKS 2026 Learn By Doing: A Step-by-Step Tutorial Guide to Part Modeling, Assemblies, Drawings, Sheet Metal, Surfaces, and Simulation
$ 90
Blender 5.0 User Guide for Beginners and Seniors: Step-by-step instructions for modeling, geometry nodes, animation, rendering, and video editing
$ 96
BLENDER 5.1 MASTERY FOR BEGINNERS (2026) : STEP-BY-STEP GUIDE TO 3D MODELing, TEXTURING, ANIMATION, LIGHTING, AND RENDERING WITH REAL-WORLD PROJECTS
$ 106
Blender Rendering with Cycles: Master Lighting, HDRI Workflows, Compositing, and Render Settings for Photorealistic 3D Output
$ 70
Combined 3D Rendering Series: 3D Rendering in Windows, 3D Models in Motion, and 3D Articulation
$ 96
GPU Zen: Advanced Rendering Techniques
70
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