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Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs
$ 165
Direct3D Rendering Cookbook
$ 295
Intro to Game Programming Using DirectX 12
$ 161
Introduction to 3D Game Programming with DirectX 11
$ 323
Computer Graphics: Principles and Practice: Principles and Practices
$ 200
Introduction to 3D Game Programming with DirectX 12
$ 96
Next-Gen Graphics with C++26 and DirectX 12: Engineering High-Fidelity Interactive Graphics and Real-Time Rendering Systems with Modern C++26 and DirectX 12 (The Modern Systems Engineering Book 33)
$ 219
Practical Rendering and Computation with Direct3D 11
$ 133
GPU Zen 4: Advanced Rendering Techniques
$ 167
Introduction to 3D Game Engine Design Using DirectX 9 and C# (Expert's Voice)
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