Beginning Direct 3d Game Programming

Beginning Direct 3d Game Programming

Product ID: 193184139X Condition: New

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Product Description

Beginning Direct 3d Game Programming

  • Used Book in Good Condition

With a detailed explanation of vertex and pixel shader programming, coverage of the new Microsoft HLSL (High Level Shader Language), and greater concentration of the fixed function pipeline, the second edition of this popular reference guide will take you farther than you ever imagined! Written by an industry expert, this book will put an end to your struggle to master the concepts. "Beginning Direct3D Game Programming, 2nd Edition" serves as a comprehensive guide for learning DirectX graphics programming. It allows you to start with the basics and ease your way into graphics and animation. As you work your way through the book, however, you'll get a chance to focus on some advanced shader effects to give your games that extra touch of realism.

Technical Specifications

Country
USA
Brand
Brand: Muska n Lipman/Premier-Trade
Manufacturer
Premier Pr
Binding
Paperback
Height
9
Length
7.25
Weight
1.6
Width
1
Author
Engel, Wolfgang F.